Retro Sketch /
Retro Sketch 2.0
![]() Admin 2024-10-09 18:00:00 +0000 UTC Post #1 Posts: 28 |
We are happy to announce that today we are releasing a major update to Retro Sketch! It is now running on our new in-house Vulkan-based game engine. Tech JargonThis uses the newest version of our game engine. It has a newly re-written UI system to allow for more complex UI while using less code and better stability. We also no longer run on OpenGL and now have fully moved to a Vulkan based renderer. This will allow for better shader debugging and better support for compute shaders in the future.We also move all of the UI and “business logic” code from Lua to C. This means that Retro Sketch is entirely written in C/Assembly now. We are not removing Lua completely, though. We have plans for allowing developers to write mods in Lua. Updated UX/UISo, this was not a direct port from Lua to C, and that means that some of the u I changed a little bit. Also, since the base UI system was rewritten, it means that some of the UI layouts also had to be rewritten.The biggest change here is that a lot of the tools that were in the toolbox have moved to the menu bar at the top of the screen. That’s right, we now have a traditional menu bar at the top. The original version of Retro Sketch did not have this menu bar because we were primarily focused on getting the Android version done. That means a lot of the desktop UI was based on what would work well on Android. This time around, the desktop UI was designed around the idea that it was a desktop application. When we bring back the android version of Retro Sketch, we will have special code to select mobile only UI. Some other things we added were the ability to right-click on layers and animation frames to show the options. Before you would have to double, click on a layer or animation frame to show the options. That has been removed from the desktop version. Updated PriceSince Retro Sketch was developed as an application to aid in our development of games by allowing us to quickly create pixel art and animation for it, we will be updating the price. We will have a new, much lower price that reflects this dual purpose.UpdatesMost of the work was moving over all the existing systems, but we did add in a few fixes as well as quality of life improvements.- Complete rewrite to in-house Vulkan C game engine Known issuesThere are some known issues that will be fixed in upcoming patches:- File drag-drop not working Future thingsHere is a list of some things we’d like to get to at some point in the future- Auto-scroll timeline to current canvas when opened Thanks!Thanks for supporting Retro Sketch and for any feedback and suggestions you may have. We are game developers and use this tool to create art for our games as well. So any ideas that we haven’t yet thought of would be awesome!Happy drawing! |
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